The moon

John Davies Cale / Jack L Kerouac

The moon her magic be, big sad face
Of infinity
An illuminated clay ball
Manifesting many gentlemanly remarks

She kicks a star, clouds forgather
In Scimitar shape, to round her cradle out
Upside down any old time
You can also let the moon fool you
With imaginary orange-balls
Of blazing imaginary light in fright

As eyeballs, hurt and forgathered
Wink to the wince of the seeing
Of a little sprightly otay
Which projects spikes of light
Out the round smooth blue balloon ball
Full of mountains and moons

Deep as the ocean, high as the moon
Low as the lowliest river lagoon
Fish in the tar and pull in the Spar
Billy the Bud and Hanshan Emperor
And all wall moon gazers since Daniel Machree
Yeats see

Gaze at the moon ocean marking the face
In some cases, the moon is you
In any case, the moon

Listen to it here

My TRON Moment

The Grid. A digital frontier. I tried to picture clusters of information as they moved through the computer. What did they look like? Ships? Motorcycles? Were the circuits like freeways? I kept dreaming of a world I thought I’d never see.

And then, one day.. I got in..

Recently I watched the old Tron and the newer TRON: Legacy back-to-back. There are plenty of ridiculous elements in the first film, but at the same time it carried this extraordinary idea: a virtual world with geography and spatial depth inside the computer. Back then it hit something deep in the emerging hacker- and computer culture and became a kind of beacon. For many of us. For me too.

Shortly after seeing the original Tron in the cinema, I had my own personal Tron-moment. In the eighties, if you wanted anything creative to happen on a computer, you had to code it yourself. I had written a Pac-Man clone in a version of BASIC that could be compiled, so it ran absurdly fast. The ghosts were programmed to turn around when they hit a wall, but at the top of the screen I had a score counter, and I had forgotten to tell the ghosts that they also needed to turn if they entered that area. While testing the game, one of the four ghosts suddenly disappeared from the maze—it simply escaped through the hole in my code.

I stopped the program and typed “LIST” to inspect the source. But what had happened was that the ghost had carved its way straight down through the program lines and destroyed them. On a ZX81 the screen memory lived dangerously close to the area used for code, and I just caught a glimpse of how the ghost, like Flynn on his light cycle, had left the arena and driven into the “forbidden” zone. For a couple of seconds the shredded program flickered on the screen. And then the computer crashed.

It was a wild moment. People are welcome to chuckle here, but for me it was a strangely defining moment. The idea that something inside the computer could feel that physical, that concrete, never left me. Later Gibson and the rest came along and filled cyberspace with language and imagery, but for me it was the Tron-mythology that stuck. Today we live with fifteen–twenty layers of abstraction between the CPU and the interface we touch, but back then there were only a couple of thin membranes between the user and the hardware’s heart. Oh, and here’s a similar story, even more TRON than mine. (Thanks, Michael Knudsen)

Tron 1982 – TRON: Legacy 2010 – TRON: Ares 2025

Digging too deep into the datamine

Many years ago, I took on a somewhat ‘special’ freelance job. It was for Jubii, the big Danish portal I also wrote newsletters for. They were planning to launch a new section called “Jubii Lir’kassen” – a large collection of all that ‘humorous’ stuff office workers forward to each other via Outlook. The raw material was a big, unfiltered lump of content pulled from Lycos, which owned Jubii at the time (2003). Lycos already had an “Absolute Viral Golden Collection” in several countries, and my task was to censor, categorize, and describe the content prior to the Danish launch. Looking back, it was very much the shape of things to come, and not in a good way..

At first glance, it seemed like a fun way to spend a couple of days. I can’t recall how many items there were in total – but we’re talking a lower-end four-digit number. The pay was five-digit, and I figured that if I could finish it in no more than three days, I’d walk away with a decent hourly wage. So, early that first morning, I cheerfully launched into the task, actually looking forward to a few unpretentious days as a metadata slave. Because of the content management system, the work had to be done on a PC – and even though such a Windows XP contraption had never set foot inside Tveskov HQ before, I managed to get hold of one thanks to my brother Thomas. So I settled in with my big coffee mug within arm’s reach, in front of the humming, buzzing machine with its big thick CRT screen, and began working through the pile of ‘content.

Very quickly, I discovered that a high number of people from corporate environments have a close relationship with their Office suite. A huge amount of funny cat pictures, death videos, and gag cartoons were buried deep inside Word documents, PowerPoint presentations, and even Excel spreadsheets. People use the tools they know, and instead of simply forwarding a funny JPEG, many of those with a “PC driver’s license” embedded the images where they felt more in control. Good for them, bad for me – the constant switching between Office programs and the CMS system felt like wading through thick, sticky syrup, not a pleasant sensation with that much work ahead.

And of course, it’s never great to sit at a computer you don’t know well. The mouse feels off, the keys are arranged just differently enough to be annoying. Around lunchtime on day one, I began to realize the project would take significantly longer than I had expected.

But what really started to gnaw at me wasn’t the time. It was the stuff upon my screen.

I have never, in such a short span, seen so many people get hit by trains, buses, cars, bicycles, dogs, and other moving objects. There was also an overwhelming number of amazing soccer goals, kids falling in “funny” ways, vomit, broken limbs, and racy jokes, of course styled in Comic Sans and garnished with an absurd number of smileys. It was as if the entire decline of Western civilization passed through me, via small bite-sized nuggets of digital garbage.

Julia Allison (remember her?) once said that there are three things that bring success online: funny, boobs, and kittens. Oh Allison, if only you knew how right you were.

Gradually I realized it’s a rough life being a day laborer in the data mines deep down in the belly of the big portals. After day one, I was completely empty and numb, but still in fairly good spirits. When I shut down the PC on day two, I wasn’t so sure anymore. Especially after going through all the videos that didn’t get approved because they were too bizarre, too violent, or otherwise inappropriate for the general public. All that death and dismemberment. The whole thing started to feel like a deranged Word-based RPG where the gameplay couldn’t get sleazy or extreme enough.

Remember poor Alex at the end of A Clockwork Orange? It was like that.

That night I had evil, evil dreams – cats and puppies being brutally kicked into clip-art soccer goals over and over again by hyperactive Page 3 girls, while I flew off a motorcycle ramp surrounded by drooling, manically grinning babies with enormous eyes staring at me from all sides. And the next morning, it was back down into the data mine again. Fortunately, I’ve repressed most of what I saw back then. I do, however, still remember this little MTV gem I titled “Use the Force, Lorenzo.” Thankfully, there was some harmless and funny material in the pile – it just got harder and harder to spot as time went on.

Like a desperate jet pilot slamming “Eject, Eject” on the escape seat, I was clicking “Reject, Reject” in the CMS system just to make the images disappear. Eventually, it became really difficult to tell which videos crossed the line – a line that got fuzzier and fuzzier as my ability to think clearly faded, while the PC just kept buzzing away as if it couldn’t care less about what was passing through it.

That final day was like a simulated car crash in extreme slow motion. Visual distortions, nausea, and self-pity in equal measure. I was confused and numb. Synapses burned out. Too many inputs. Too much metadata to fill out. Overload. Wish I could forget what I saw. But I got through and got paid.

Game over, man. Insert coin.

Can AI make art?

Short answer; No, but a person can make art (even quite good art) with AI, just as a few select people can do with a paintbrush or Photoshop. But perhaps AI in art is to be seen more like a musical instrument rather than a ‘tool’, as this long article (converted from a talk) suggests. Another take comes from cartoonist Matthew Inmann, who touches upon some of the same themes and dilemmas, and, funnily enough, also uses the metaphor of music at one point. But he likens AI prompting ‘art’ to pressing the ‘demo’ button on a cheap Casio music keyboard. Both are fairly long, but worth a read if you have time and interest, and both go beyond all the predictable knee-jerk reactions to AI ‘art’ and AI versus Art.

As mentioned earlier, I actively hate 99.9% of AI ‘art’ and visual slop that the net is so hopelessly full of now. But that still leaves 0.1%, and there are some signs of a new genre emerging. Here is a selection of AI-based Instagram accounts that I enjoy: Is it art? You decide..

DDR Mondbasis – Nostalgic German counterfactual reports from the future; love it!
Niceauties – One of the grand old accounts, surreal but with a clear theme and distinct style.
The Strangest Fleamarket – Visually interesting, bizarre creatures and characters.
Moss Carpet – It’s a vibe… Folksy and slightly unnerving tableaus from elsewhere.
Voidstomper – Enter at own risk, bizarre and scary
Aim not here – ‘Excerpts from interdimensional journeys powered by the human mind’

Bonus: Also check out Fellowship a place with many AI-positive artists to explore.

Image credits : DDR Mondbasis / Moss Carpet

Space

Space is my favorite word. As a kid, my favorite TV show was Space: 1999. It inspired me a lot; I built the Eagle spaceship out of LEGO elements, which later helped me land my very first job as a LEGO Space designer in Billund. For my application, I designed a spaceship that took many cues from the Eagle (my favorite spaceship of all time; watch out for the Eagle documentary). Later on, in the 90s, I taught concept development at the Space Invaders education program in Aarhus. I’m also a big fan of the Open Space process for group work. Oh, and my favorite movie is 2001 – A Space Odyssey.

LEGO model Image by Chris/Cosmic.brick

The concept of space holds so many connotations and possibilities. Never forget that you have power over your personal space, both your physical and mental space. You can give others space but even more beautifully – you can hold space for another human being. And there is still plenty of space, virtually infinite amounts. Later, I will write about my favorite place, the Liminal Space. So all I can say is watch this space!

Reaching out

Someone said to me; “I will be following from the sideline.” Honestly, I like that thought. (Love to) build it and they will come (maybe). Life is about reaching out, and in some cases, waiting for someone to reach out. Both are good; life is a balance between push and pull, between wanting and waiting. Are you driven toward something or driven away from something? Knowing what you don’t want can be a powerful force because then the outcome is open. There is no fixed goal, so perhaps you’ll discover something unexpected while you run away from the unwanted. Going for a specific goal can be good, but sometimes it will give you tunnel vision. And sometimes you don’t really know what you want. As in many other cases in life, the main thing is to be aware of those different approaches and to consider the balance between actively seeking out things and just letting things happen. In my experience, serendipity is seriously underrated. My work life can be said to be a fairly good example of this. For 25+ years, I have had my own one-man company, and as if by magic, work opportunities have found me at the right pace and at the right time. Something interesting has always come up when I was close to being bored and/or slightly scared. Being self-employed has always felt like freedom with a touch of fear. It may sound like a somewhat passive approach, but no. It has just been the way things worked out. Very privileged, I know. Less than a handful of times have I reached out to get work, and in those cases, it was mainly a desire to work with a specific company. For instance, I’ve been a fan of Bang & Olufsen since I was a teenager, and it was on my bucket list to do some work with them. So I made an active choice to go to Struer and show my work. I did a couple of consultancy jobs there and for a couple of other cool companies along the way. But most of the time, interesting work has come to me, and I am super grateful for that.

Sometimes I need a break from social media, and then I simply stop posting and stay quiet for a while. Sooner or later, a few people will reach out and ask if everything is OK. Those who know me will know that this is normal procedure for me to take breaks and go semi-offline for a week or two. But it is appreciated when people who don’t know me well reach out to check if everything is OK. At one point in my life, I had a feeling that some of my relationships were asymmetrical in the way that it was always me who had to reach out to keep the connection active. So I made a choice to not reach out and then wait and see. Those friendships died in that operation but left space for new ones. All good.

Thank you

This site has already lived up to its purpose. Not many are reading, but as long as the right people are here, that’s all that matters to me. So if you are here, thank you ♥️

The Race

So I was on my bicycle going towards downtown Fredericia. It was a grey and windy day, but I was going at full speed. When I bike, I tend to go fast, or at least as fast as possible, and to be honest, I’m just not a big fan of being overtaken. It especially feels like it’s against the laws of nature when I’m being passed by little old ladies on electric bikes. It just feels wrong somehow, but I have slowly learned to live with it.

As I was entering a very long, even stretch of the bike lane along the harbour and marina section of my route, I vaguely sensed something slowly but surely coming up behind me. I could also sense that it wasn’t a bicyclist; the high-pitched sound was different. I increased my speed a bit, but the person was coming closer and closer. I took a quick glance over my shoulder, and it kinda looked like I was being chased by something resembling a big inverted ice cream cone.

I was a bit confused by this but also determined not to be overtaken, so I increased my speed further. But so did my pursuer, and after a few hundred meters of racing, the ice cream cone crept up on my left side. Both of us were now clearly going at max speed, like two heavy trucks taking way too long to pass each other on the highway. I discreetly looked over to the left while maintaining my maximum speed, sweating, headwind was brutal, heart beating like crazy.

The woman was about the same age as me, dressed in a huge curry/brown-ish jacket with a kind of waffle pattern. The jacket was very wide at the bottom, almost hiding the struggling electric scooter underneath her. So it came down to this: me against the finest low- to midrange e-scooter that Temu has to offer. There may or may not have been smoke coming from the motor of the scooter. But there definitely was smoke coming from the transparent neon green vaping device she was clutching with her left hand. I looked straight ahead, and gave it all I had in me, determined not to let her triumph.

And then it happened; I looked her way, she did the same, and we were locked in eye contact for a few uncomfortable seconds. It felt like the longest time. She was kind of looking right through me with cruel, dead eyes while she let out a big puff of scented smoke and then turned to look straight ahead. And right then and there, I knew that I was beaten; all energy and determination left my body. I knew it, and she knew it too. Something in me broke; I just gave up. Almost like in slow motion, I watched her disappear in the distance while I regained my breath. I am sure she has long forgotten the incident, but I will never forget.

Good luck / Bad luck

Clever quotes from famous people are a mixed bag; most of them sound great on paper and contain some truth, which is why they have stuck around. But then there are a few that touch you, those that ring so true that they can’t be ignored. Sometimes they can change your perspective on the world a tiny bit. Here’s one from the late American author Cormac McCarthy;

“You never know what worse luck your bad luck has saved you from”

No further explanation needed, I guess. Similarly, when you experience something really good, you want it to go on. And when it ends, the first instinct is to feel sorry it didn’t last longer. But as with the bad luck, the good thing could have ended sooner, or it could also not have happened at all.

I’ve found this to be a useful way to think about both good and bad luck.

Vibes & Energy

Vibes and energy have become shorthand terms in a world with way too much data and way too many opinions. Those two little words are used all over the mainstream now; back in the day, they were mostly reserved for the new age/neohippie crowd, but over the last half-decade or so, they have spread far and wide. It’s a kind of compression tool: that person has a weird energy, we are in for a vibe shift, matching energy, just vibing, and on it goes. Vibe coding is red hot; all of us non-coders can now use AI to create disposable apps in an hour or two (and then spend five hours trying to debug it!) I’m also not sure the AIs can fully grasp the meaning of vibes yet; perhaps that is still a human stronghold?. Content that is more vibe-based than plot-based is on the rise; Season 3 of ‘The White Lotus’ and Season 3 of ‘The Bear’ are more about vibes than about what is happening—in both cases, often bad vibes—but still. It would not take many sentences to describe what plays out over all those hours of TV, you will have to feel the vibes to get it. With that said, I did not really like any of those Seasons, but loved S1 and S2 of both shows.

And, also loving the fact that this photo of Rick Rubin has become the universal symbol of vibe coding..

I don’t think these concepts will go away any time soon, after all what is the universe other than vibrating energy?